Temur Elevator🇬🇧
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TerrainTerrains
Statut officiel de la carte dans chaque format compétitif Magic. Source : Wizards of the Coast (mis à jour à chaque annonce B&R).
| Standard | Hors format |
| Pioneer | Hors format |
| Modern | Hors format |
| Legacy | Hors format |
| Vintage | Hors format |
| Commander | Hors format |
| Duel Commander | Hors format |
| Pauper |
Statut officiel de la carte dans chaque format compétitif Magic. Source : Wizards of the Coast (mis à jour à chaque annonce B&R).
| Standard | Hors format |
| Pioneer | Hors format |
| Modern | Hors format |
| Legacy | Hors format |
| Vintage | Hors format |
| Commander | Hors format |
| Duel Commander | Hors format |
| Pauper |
Terrain
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| Premodern | Hors format |
| Premodern | Hors format |
| Old School 93/94 | Hors format |
| Old School 93/94 | Hors format |
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
08 novembre 2024 · source : wotc
If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of two, then play Temur Elevator, you won’t have the city’s blessing.
08 novembre 2024 · source : wotc
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterward (most likely due to the “legend rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
08 novembre 2024 · source : wotc
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
08 novembre 2024 · source : wotc
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
08 novembre 2024 · source : wotc
Temur Elevator’s last ability is a mana ability. It doesn’t use the stack and can’t be responded to.
08 novembre 2024 · source : wotc
Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect (well, except by Naturalize 2).
08 novembre 2024 · source : wotc
Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to you getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
08 novembre 2024 · source : wotc
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
08 novembre 2024 · source : wotc
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
08 novembre 2024 · source : wotc
If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of two, then play Temur Elevator, you won’t have the city’s blessing.
08 novembre 2024 · source : wotc
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterward (most likely due to the “legend rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
08 novembre 2024 · source : wotc
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
08 novembre 2024 · source : wotc
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
08 novembre 2024 · source : wotc
Temur Elevator’s last ability is a mana ability. It doesn’t use the stack and can’t be responded to.
08 novembre 2024 · source : wotc
Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect (well, except by Naturalize 2).
08 novembre 2024 · source : wotc
Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to you getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
08 novembre 2024 · source : wotc
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
08 novembre 2024 · source : wotc
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
Aucun combo référencé sur Commander Spellbook pour cette carte.
Aucun combo référencé sur Commander Spellbook pour cette carte.
Lifening Elemental
mb2
Passage des malandrins
moc
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Les données MTGTOP8 pour cette carte ne sont pas encore disponibles. La synchronisation peut mettre quelques heures.