Loopy Lobster
Creature — Lobster
Prix normal
0,02 €
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Creature — Lobster
Prix normal
0,02 €
Lien affilié (rel="sponsored") — votre achat soutient listeblanche.fr sans surcoût pour vous.
Historique de prix en cours de construction. Revenez d'ici quelques jours pour voir la tendance.
Source : Scryfall (partenariat officiel Cardmarket), snapshot quotidien.
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Croise prix sur 90j, signaux B&R/reprints, popularité EDHREC. Cache 24h.
Statut officiel de la carte dans chaque format compétitif Magic. Source : Wizards of the Coast (mis à jour à chaque annonce B&R).
| Standard | Hors format |
| Pioneer | Hors format |
| Modern | Hors format |
| Legacy | Hors format |
| Vintage | Hors format |
| Commander | Hors format |
| Duel Commander | Hors format |
| Pauper | Hors format |
| Brawl | Hors format |
| Historic | Hors format |
| Explorer | Hors format |
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
12 novembre 2019 · source : wotc
If an object becomes a copy of a permanent with four-faced, that object remains at the stage it was. If it wasn’t at a stage, it’s at stage 1.
12 novembre 2019 · source : wotc
Activating Loopy Lobster’s stage 3 ability creates an effect that lasts even if it moves to stage 4 during that turn.
12 novembre 2019 · source : wotc
If Loopy Lobster somehow enters the battlefield tapped, it will still be at stage 1.
12 novembre 2019 · source : wotc
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
12 novembre 2019 · source : wotc
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
12 novembre 2019 · source : wotc
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.
12 novembre 2019 · source : wotc
A creature card with four-faced that isn’t on the battlefield is a 0/0 creature.
Statut officiel de la carte dans chaque format compétitif Magic. Source : Wizards of the Coast (mis à jour à chaque annonce B&R).
| Standard | Hors format |
| Pioneer | Hors format |
| Modern | Hors format |
| Legacy | Hors format |
| Vintage | Hors format |
| Commander | Hors format |
| Duel Commander | Hors format |
| Pauper | Hors format |
| Brawl | Hors format |
| Historic | Hors format |
| Explorer | Hors format |
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
12 novembre 2019 · source : wotc
If an object becomes a copy of a permanent with four-faced, that object remains at the stage it was. If it wasn’t at a stage, it’s at stage 1.
12 novembre 2019 · source : wotc
Activating Loopy Lobster’s stage 3 ability creates an effect that lasts even if it moves to stage 4 during that turn.
12 novembre 2019 · source : wotc
If Loopy Lobster somehow enters the battlefield tapped, it will still be at stage 1.
12 novembre 2019 · source : wotc
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
12 novembre 2019 · source : wotc
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
12 novembre 2019 · source : wotc
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.
12 novembre 2019 · source : wotc
A creature card with four-faced that isn’t on the battlefield is a 0/0 creature.
Le prix de Loopy Lobster (Mystery Booster Playtest Cards 2019) est de 0,02 € en version non foil sur Cardmarket. Le prix est mis à jour quotidiennement via le partenariat Scryfall × Cardmarket.
Loopy Lobster est imprimée dans Mystery Booster Playtest Cards 2019 (code CMB1), numéro 26. Rareté : Rare.
Le marché de référence pour l'achat de cartes Magic en France est Cardmarket. Le lien "Acheter" sur cette page utilise le programme d'affiliation et redirige vers les offres actuelles pour Loopy Lobster.
Oui. Loopy Lobster a 2 prints différents : Mystery Booster Playtest Cards 2019, Mystery Booster Playtest Cards 2021. Les prix varient selon le set.
12 novembre 2019 · source : wotc
12 novembre 2019 · source : wotc
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
12 novembre 2019 · source : wotc
When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, its toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
12 novembre 2019 · source : wotc
When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, its toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
12 novembre 2019 · source : wotc
A permanent with four-faced starts at stage 1.
12 novembre 2019 · source : wotc
A permanent with four-faced starts at stage 1.
12 novembre 2019 · source : wotc
Evolve means “Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.”
12 novembre 2019 · source : wotc
Evolve means “Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.”
12 novembre 2019 · source : wotc
If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
12 novembre 2019 · source : wotc
If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
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