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Texte oracle
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
Coût de mana
Valeur convertie
3
Force / endurance
2/3
Légalités
Statut officiel de la carte dans chaque format compétitif Magic. Source : Wizards of the Coast (mis à jour à chaque annonce B&R).
Standard
Hors format
Pioneer
Hors format
Modern
Hors format
Legacy
Légal
Vintage
Légal
Commander
Légal
Duel Commander
Légal
Pauper
Hors format
Brawl
Hors format
Historic
Hors format
Explorer
Hors format
Versions4Rulings12
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
24 septembre 2021 · source : wotc
Sefris of the Hidden Ways must be on the battlefield for its first ability to trigger. It does not trigger when Sefris goes to the graveyard from the battlefield, even if other creature cards also went to the graveyard at the same time.
23 juillet 2021 · source : wotc
Moving into a dungeon room will cause its room ability to trigger.
23 juillet 2021 · source : wotc
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
23 juillet 2021 · source : wotc
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
23 juillet 2021 · source : wotc
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
23 juillet 2021 · source : wotc
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
23 juillet 2021 · source : wotc
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
23 juillet 2021 · source : wotc
Decks tournois
Chargement des decks populaires…
Combos
Chargement des combos…
Commentaires
Statut officiel de la carte dans chaque format compétitif Magic. Source : Wizards of the Coast (mis à jour à chaque annonce B&R).
Standard
Hors format
Pioneer
Hors format
Modern
Hors format
Legacy
Légal
Vintage
Légal
Commander
Légal
Duel Commander
Légal
Pauper
Hors format
Brawl
Hors format
Historic
Hors format
Explorer
Hors format
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
24 septembre 2021 · source : wotc
Sefris of the Hidden Ways must be on the battlefield for its first ability to trigger. It does not trigger when Sefris goes to the graveyard from the battlefield, even if other creature cards also went to the graveyard at the same time.
23 juillet 2021 · source : wotc
Moving into a dungeon room will cause its room ability to trigger.
23 juillet 2021 · source : wotc
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
23 juillet 2021 · source : wotc
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
23 juillet 2021 · source : wotc
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
23 juillet 2021 · source : wotc
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
23 juillet 2021 · source : wotc
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
23 juillet 2021 · source : wotc
Chargement des decks populaires…
Chargement des combos…
Autres cartes de Forgotten Realms Commander Display Commanders
Questions fréquentes sur Sefris of the Hidden Ways
Dans quel set est imprimée Sefris of the Hidden Ways ?
Sefris of the Hidden Ways est imprimée dans Forgotten Realms Commander Display Commanders (code OAFC), numéro 3. Rareté : Mythique.
Où acheter Sefris of the Hidden Ways au meilleur prix ?
Le marché de référence pour l'achat de cartes Magic en France est Cardmarket. Le lien "Acheter" sur cette page utilise le programme d'affiliation et redirige vers les offres actuelles pour Sefris of the Hidden Ways.
Existe-t-il d'autres versions de Sefris of the Hidden Ways ?
Oui. Sefris of the Hidden Ways a 4 prints différents : Forgotten Realms Commander Display Commanders, Secret Lair Drop, Forgotten Realms Commander, Forgotten Realms Commander. Les prix varient selon le set.
A player may only have one dungeon in the command zone at a time.
A player may only have one dungeon in the command zone at a time.
23 juillet 2021 · source : wotc
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
23 juillet 2021 · source : wotc
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
23 juillet 2021 · source : wotc
Dungeons are removed from the game as a state-based action.
23 juillet 2021 · source : wotc
Dungeons are removed from the game as a state-based action.
23 juillet 2021 · source : wotc
Sefris of the Hidden Ways' first ability looks only at the type the card has in the graveyard, not the type it had in any other zone. For example, animated lands dying won't cause the ability to trigger. The opposite is also true. For example, if a creature that was cast as an Adventure is countered, it's a creature card in the graveyard and the first ability will trigger.
23 juillet 2021 · source : wotc
Sefris of the Hidden Ways' first ability looks only at the type the card has in the graveyard, not the type it had in any other zone. For example, animated lands dying won't cause the ability to trigger. The opposite is also true. For example, if a creature that was cast as an Adventure is countered, it's a creature card in the graveyard and the first ability will trigger.
23 juillet 2021 · source : wotc
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
23 juillet 2021 · source : wotc
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.