Cankerbloom est imprimée dans Phyrexia: All Will Be One (code ONE), numéro 451. Rareté : Peu commune.
Où acheter Cankerbloom au meilleur prix ?
Le marché de référence pour l'achat de cartes Magic en France est Cardmarket. Le lien "Acheter" sur cette page utilise le programme d'affiliation et redirige vers les offres actuelles pour Cankerbloom.
Existe-t-il d'autres versions de Cankerbloom ?
Oui. Cankerbloom a 3 prints différents : Phyrexia: All Will Be One, Phyrexia: All Will Be One, Phyrexia: All Will Be One. Les prix varient selon le set.
, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Coût de mana
Valeur convertie
2
Force / endurance
3/2
Historic
Légal
Historic
Légal
Explorer
Hors format
Explorer
Hors format
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
04 février 2023 · source : wotc
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
04 février 2023 · source : wotc
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
04 février 2023 · source : wotc
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
04 février 2023 · source : wotc
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
04 février 2023 · source : wotc
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
04 février 2023 · source : wotc
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
04 février 2023 · source : wotc
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
04 février 2023 · source : wotc
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
04 février 2023 · source : wotc
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
04 février 2023 · source : wotc
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
04 février 2023 · source : wotc
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
04 février 2023 · source : wotc
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.