Strong, the Brutish Thespian
Créature légendaire — Mutant BerserkerCréatures
"Strong learn secret to human power from Mack Beth."
Chargement de Liste Blanche…
Créature légendaire — Mutant BerserkerCréatures
"Strong learn secret to human power from Mack Beth."
Statut officiel de la carte dans chaque format compétitif Magic. Source : Wizards of the Coast (mis à jour à chaque annonce B&R).
| Standard | Hors format |
| Pioneer | Hors format |
| Modern | Hors format |
| Legacy | Légal |
| Vintage | Légal |
| Commander | Légal |
| Duel Commander | Légal |
| Pauper | Hors format |
Statut officiel de la carte dans chaque format compétitif Magic. Source : Wizards of the Coast (mis à jour à chaque annonce B&R).
| Standard | Hors format |
| Pioneer | Hors format |
| Modern | Hors format |
| Legacy | Légal |
| Vintage | Légal |
| Commander | Légal |
| Duel Commander | Légal |
| Pauper | Hors format |
✦ IA Premium · Vendre ou garder ?
Croise prix sur 90j, signaux B&R/reprints, popularité EDHREC. Cache 24h.
Scryfall (partenariat officiel Cardmarket) · snapshot quotidien
| Premodern | Hors format |
| Premodern | Hors format |
| Old School 93/94 | Hors format |
| Old School 93/94 | Hors format |
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
08 mars 2024 · source : wotc
Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
08 mars 2024 · source : wotc
Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
08 mars 2024 · source : wotc
The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
08 mars 2024 · source : wotc
Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
08 mars 2024 · source : wotc
If multiple sources deal damage to Strong at the same time, most likely because multiple creatures blocked it, its enrage ability will trigger only once.
08 mars 2024 · source : wotc
In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
08 mars 2024 · source : wotc
Strong’s last ability changes what happens when the inherent triggered ability associated with having rad counters resolves. You’ll still mill cards equal to the number of rad counters you have, and you’ll still remove a rad counter from yourself for each nonland card you milled, but instead of losing life, you’ll gain 1 life for each nonland card you milled.
08 mars 2024 · source : wotc
There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”
08 mars 2024 · source : wotc
If lethal damage is dealt to Strong, its enrage ability triggers. Strong leaves the battlefield before that ability resolves, so you won’t put three +1/+1 counters on it. In this or any other case where Strong is no longer on the battlefield when its enrage ability resolves, you’ll still get three rad counters.
08 mars 2024 · source : wotc
Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
08 mars 2024 · source : wotc
If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
Clarifications officielles de Wizards of the Coast. La traduction FR ci-dessous est générée automatiquement (IA) — l'original anglais reste la source de vérité.
08 mars 2024 · source : wotc
Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
08 mars 2024 · source : wotc
Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
08 mars 2024 · source : wotc
The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
08 mars 2024 · source : wotc
Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
08 mars 2024 · source : wotc
If multiple sources deal damage to Strong at the same time, most likely because multiple creatures blocked it, its enrage ability will trigger only once.
08 mars 2024 · source : wotc
In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
08 mars 2024 · source : wotc
Strong’s last ability changes what happens when the inherent triggered ability associated with having rad counters resolves. You’ll still mill cards equal to the number of rad counters you have, and you’ll still remove a rad counter from yourself for each nonland card you milled, but instead of losing life, you’ll gain 1 life for each nonland card you milled.
08 mars 2024 · source : wotc
There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”
08 mars 2024 · source : wotc
If lethal damage is dealt to Strong, its enrage ability triggers. Strong leaves the battlefield before that ability resolves, so you won’t put three +1/+1 counters on it. In this or any other case where Strong is no longer on the battlefield when its enrage ability resolves, you’ll still get three rad counters.
08 mars 2024 · source : wotc
Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
08 mars 2024 · source : wotc
If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.

Forêt
pip
0 commentaire de la communauté.
Connectez-vous pour écrire un commentaire.
Aucun commentaire pour le moment. Soyez le premier.
Cliquez pour voir une autre édition
Cliquez pour voir une autre édition
Top 7 decks qui jouent cette carte en tournoi (source : MTGTOP8).
The Wise Mothman
cEDH · Cory Bennett · Budget League Week 4 @ Magnolia Gaming (Enterprise, AL) · 22/03/26
The Wise Mothman
cEDH · Cory Bennett · Budget League Week 2 @ Magnolia Gaming (Enterprise, AL) · 08/03/26
The Wise Mothman
cEDH · Alexis Arredondo · Saturday Night Commander @ Cardboard Battlegrounds (Eugene, OR) · 08/03/26
The Master, Transcendent
cEDH · Le�n Cuervo · Commander Casual @ Magic Barcelona (Barcelona) · 05/09/25
The Master, Transcendent
cEDH · Le�n Cuervo · Commander Casual · 29/08/25
Top 7 decks qui jouent cette carte en tournoi (source : MTGTOP8).
The Wise Mothman
cEDH · Cory Bennett · Budget League Week 4 @ Magnolia Gaming (Enterprise, AL) · 22/03/26
The Wise Mothman
cEDH · Cory Bennett · Budget League Week 2 @ Magnolia Gaming (Enterprise, AL) · 08/03/26
The Wise Mothman
cEDH · Alexis Arredondo · Saturday Night Commander @ Cardboard Battlegrounds (Eugene, OR) · 08/03/26
The Master, Transcendent
cEDH · Le�n Cuervo · Commander Casual @ Magic Barcelona (Barcelona) · 05/09/25
The Master, Transcendent
cEDH · Le�n Cuervo · Commander Casual · 29/08/25
The Wise Mothman
cEDH · Jose �ngel �lvarez · Magic Barcelona - Commander Budget @ Barcelona · 03/05/25
The Wise Mothman
cEDH · Alma Cerretta · Mana Games Commander League - Winter @ Mana Games Caf� (Lincoln, NE) · 17/02/25
The Wise Mothman
cEDH · Jose �ngel �lvarez · Magic Barcelona - Commander Budget @ Barcelona · 03/05/25
The Wise Mothman
cEDH · Alma Cerretta · Mana Games Commander League - Winter @ Mana Games Caf� (Lincoln, NE) · 17/02/25
Fallout
Fallout
pip #4032024
pip #4032024
0,55 €
0,55 €
Le format Commander (aussi appelé EDH) est le plus joué en France et en Europe — parties multi-joueurs en 1v1v1v1 avec un commandant légendaire et un deck singleton de 100 cartes. Voici les statistiques d'usage de cette carte dans la communauté.
Rang EDHREC
#5 812
Popularité globale
Decks référencés
20 950
Top 20 commandants
Inclusion moyenne
9 %
Sur decks éligibles
Cartes synergiques
0
Score synergie > 0
Les générals légendaires qui incluent le plus souvent cette carte dans leurs decks référencés sur EDHREC.
Cartes qui apparaissent le plus souvent dans les decks contenant celle-ci.
Répartition par type de carte des decks Commander qui incluent cette carte. Donne une idée de l'équilibre attendu autour d'elle.
Cartes qui jouent un rôle équivalent dans les decks Commander — utile pour comparer les options ou trouver une alternative budget.
Le format Commander (aussi appelé EDH) est le plus joué en France et en Europe — parties multi-joueurs en 1v1v1v1 avec un commandant légendaire et un deck singleton de 100 cartes. Voici les statistiques d'usage de cette carte dans la communauté.
Rang EDHREC
#5 812
Popularité globale
Decks référencés
20 950
Top 20 commandants
Inclusion moyenne
9 %
Sur decks éligibles
Cartes synergiques
0
Score synergie > 0
Les générals légendaires qui incluent le plus souvent cette carte dans leurs decks référencés sur EDHREC.
Cartes qui apparaissent le plus souvent dans les decks contenant celle-ci.
Répartition par type de carte des decks Commander qui incluent cette carte. Donne une idée de l'équilibre attendu autour d'elle.
Cartes qui jouent un rôle équivalent dans les decks Commander — utile pour comparer les options ou trouver une alternative budget.

Feral Ghoul

Feral Ghoul